d1000 Sea encounter table Nature 001-025 Hard Rain 026-051 Mist 052-072 Reef 073-083 Eddy 084-094 Ice Floes 095-098 Sandy Islet 099 Tornado Litter 100-119 Empty Crates, Empty Barrels 120-129 Harmless Algal Ooze 130-139 Giant Amoeba 140-149 Corrosive Ooze 150-159 Flytrap Ooze 160-169 Inert Pulverized Animal Sludge 170-179 Ooze (Mimic) 180-199 Abandoned Ship d20: 01-10 Stripped and Looted 11-18 Hastily-abandoned (with some cargo) 19 Infested (overland smart-monster rand-enc + rats + slimes + pests) 20 With stranded (dead?) crew d20: 01-09 single-person boat 10-13 longship 14-15 light ship ("schooner, ketch") 16-17 light galley 18 large galley 19 large ship ("hagboat, barque") 20 war galley d20: 01-06 front half only 07-11 back half only 12-19 broken in two sinking halves 20 whole Manned Ships : Crew Type :: Possibly single-person d8: 1 single boat with lone pilot 2 single boat with crew of 1-6 3-5 1-6 1-ton capacity boats with a crew of 1-6 6 sailing ship with crew of 30 7 rowboat with crew of 90 8 fleet of 1d8 ships :: 200-299 Fisher 300-335 Salvager 336-345 Deserter 346-355 Mutineer 356-365 (Probably Heretic) Barbarian 366-376 Hag cult 377-380 Druid 381-383 Elf 384-394 Cursed Man 395-397 Monster Hunter 398 Alchemist 399 Mage :: 1-8 Ships (each at least 80 crew) :: 400-419 Commodity Trader 420-439 Livestock Trader 440-459 Victualer 460-479 Whaler 480-481 Lumberjack 482-483 Miner 484-485 Slaver 486-487 Viking 488-489 Pirate 490 Rich Pervert 491 Performer 492 Monk-Errant 493 Gnome 494 Grevan 495 Flayer 496 Caveman 497 Snow Orc 498 Gnole 499 Ratmen Swimmers 500-531 90lb+ Fishes (tunas, halibuts, cods) 532-563 Sharks 564-595 Dolphins 596-619 Seals 620-642 Walruses 643-659 Orca 660-669 Water-striding spider 670-679 Leech men 680-689 Mermen 690-699 Deep One Lone Swimmers 700-709 Giant Squid 710-719 Giant Octopus 720-729 Sea Serpent 730-739 Giant Carp 740-749 Plesiosaur 750-759 Ocean Giant 760-769 Merrow 770-779 Mega crocodile 780-789 Waterworm 790-799 Sea Hydra Fliers 800-809 Seagull 810-819 Mallard 820-829 Crow 830-839 Pigeon 840-849 Vulture 850-859 Osprey 860-869 Harpy 870-879 Pterodactyl 880-889 Hieracosphinx 890-899 Griffon Undead (reroll): 900-949 skeletal 950-989 zombie 990-995 bog-mummied (animals zombie) 996-999 draugar (animals skeletal) + Notes "what if i roll something nonsensical like bog-mummied mist" i don't know do your best The book "the minrothad guilds" has a great random commodities table if you need one in a pinch Pathfinder (gmg?) also has a awesome trade goods table: https://www.d20pfsrd.com/equipment/goods-and-services/furniture-trade-goods-vehicles/ Besides the random encounters, try not to run out of food and try not to drown