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Bloody-wolf Keep Dominion Officials

Civilization jobs from the Rules Cyclopedia

I've provided fingerd-like information for the dominion leaders, so that quests may be improvised or developed.

(This is for a campaign set around Ardarr-Norr).

Each official is served by 4-12 lackeys and 4-16 personal guards. Lackeys use either the bandit or berserker stats. Personal guards use the men-at-arms stats when in uniform and bandit stats when not, and the laborer stats when drunk.

Police and military officials may have more guards at their immediate disposal. Officials will have additional guards when near high-traffic or high-profile areas.

Name

Job

Duties

Project

Plan

 

Thelka

Skrivker

Chief of Barbarians

Learn about the mermen

Get wild and tough

 

Harbi

Castellan

Responsible for castle offense and defense

Choose where on the map to fortify

To make the castle live forever

 

Garn

Chaplain

Stronghold’s chief cleric (battle rager)

To seek battle

To battle

 

Viljar

Guard Captain

Commands the ruler’s personal guards and protects the treasury

Erase the hurrklings

Erase the wizards

 

Rokata

Magistrate

Advises the ruler of the laws; oversees the sheriffs

Enact a formal appeals system

Promote democracy

 

Lumia

Reeve

Realm’s bookkeeper

Send gifts to Shyff

To explain the meaning of money

 

Skreld

Chief Steward

Oversees day-to-day housekeeping

Spring cleaning

Rotating subsidies & quotas with all the farms

 
           

Ithoa

Animal Trainer

Trains animals

Train scenthounds

Promote biodiversity

 

Larin

Artillerist

Siegecraft advisor

Install dozens of ballistae

Be always able to assail 2 local castles

 

Miiva

Bailiff

Oversees visitor logs and maintenance duties

Replace guards who don’t record traffic in & out

Teach all the guards how to read

 

Jaldee

Chamberlain

Manages the domestic servants

Figure out a deal to get free food

Keep apricot trees

 

Lauber

Equerry

Manages the stablehands

Alarm system to clear the roads for emergency horses

Feed the horses self-sufficiently during winter

 

Pardo

Herald

Knows the insignia of rulers near and far; sends messages; promulgates advisories and decrees

Find reliable (and uninjured) wheelwrights, horse handlers, and porters.

Set up a national semaphore system

 

Alvik

Lesser Magistrate

Travelling judge

Look for negligence in excise offices

Audit the greater magistrates

 

Thiris

Marshal

Train troops and guards

Import more steel

Have good evacuation plans

 

Niiso

Provost

Tax collector

Promote hemp in the arts

Export impressive art

 

Darrish

Sheriff

Oversees arrests and investigations

Build more jail cells

To allow everyone a decent life of fairness

 

Tam

Warden

Protects a part of the dominion

Create a secure commonlands for grazing

Increase the number of farms

 
           

Ujjo

Alchemist

Creates potions, bombs, alloys, building materials, fabrics, clays, ceramics, etc

Create a mudmover

Know all the things a thing can be made into without having to make all of them

 

Doria

Armorer

Oversees troop equipment

Create an efficient saddle loadout

Experiment with metal refining processes

 

Marl

Engineer

Advisor experienced in construction

Find more uses for watermills

To use his mistakes to teach others

 

Tharmik

Sage

Specialist in obscure knowledge

Hire translators, archaeologists, etc

Also needs new maps

 
           

Verlia

Seneschal

Regent responsible for anything the ruler is not responsible for

Persuade the different religions to not kill each other

Continue the traditions

 

Olmo

Sea Captain

Recruits and commands naval crews; oversees navigation

Get some body doubles

Always have a way to get a ship

 

Tarnic

Spymaster

Collects news and secrets

Get the barons to be able verify legitimate spies

Know the habits and whereabouts of any person of interest

 

BARONS

Estate

Pay troops and salt-tax to Thelka, plus:

     

Vashela

Bonny Elk

Wilderness surveys

     

Nimar

Butterfly

Wheat

     

Dojzaru

Tanager

Trade caravans

     

Norri

Coral

Mining